Last Regiment Dev Blog #27 – New Factions, Balancing Issues, and Marketing Plans
Four weeks until Last Regiment‘s closed beta aka Earlier Access! First, here’s a rundown of what we’ve been up to
Read moreFour weeks until Last Regiment‘s closed beta aka Earlier Access! First, here’s a rundown of what we’ve been up to
Read moreGong Xi Fa Cai! (or simply Happy Chinese New Year) Now that we got some new people coming in to
Read moreThis is our last dev update of the year for Last Regiment. Most of the week was spent fixing bugs and addressing
Read moreWe’ve got some new things this week! Aside from becoming a Twitch affiliate, we’ve made visual improvements and gameplay changes in
Read moreWe’ve been getting some questions from Discord about Last Regiment and game development in general, so we’ll take the time
Read moreBefore we get started on Last Regiment, we want to talk about some industry stuff: Kickstarter has launched its own competitor
Read moreTwo weeks ago, we went to two conferences in Manila! First was Gamefest, a game development summit with speakers from both
Read moreTwo weeks after our previous update, we went live for the first time with a multiplayer game of Last Regiment! It’s
Read more[Originally posted on the Last Regiment dev blog] How do we make a game from nothing to something? We use a bunch
Read more[Originally posted at the Last Regiment blog] Game dev is a process of continuous iteration, so we have been revamping some
Read more[Originally posted at the Last Regiment blog] Hey blog readers! We had our first dev stream for this game and it means
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