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Virtual Office

Industry 

How I Get Stuff Done by Chris Natsuume

May 8, 2017May 8, 2017 boomzap Virtual Office

Originally published May 4, 2017 on Gamesauce I’m a busy guy. I run a game studio that has made over

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Development Interviews 

Top 5 Practices of Running a Virtual Game Studio

February 1, 2013January 20, 2017 boomzap Virtual Office

Gabby is Boomzap’s senior producer and he’s here to share some tips on working in a virtual office. The article

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Interviews 

Allan Simonsen on the Advantages and Challenges of the Virtual Office

December 20, 2012January 20, 2017 boomzap Virtual Office

Gamesauce interviews our Tech Director Allan Simonsen about Boomzap’s virtual set-up! Check out the full article here. ALLAN SIMONSEN ON

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Interviews 

A Chat with the Designers of Awakening 2: Moonfell Wood

March 25, 2011January 25, 2017 boomzap Awakening, Game Design, Virtual Office

A few months ago, in anticipation of the release of Awakening 2: Moonfell Wood, I got to interview the game’s

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Development 

Virtual Office: “Why Work Sucks”

June 5, 2009January 25, 2017 boomzap Virtual Office

I just finished reading “Why Work Sucks (And How To Fix It)“, by Cali Ressler and Jody Thompson. They created

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Development Industry 

Virtual office: How to work from anywhere

May 18, 2009January 25, 2017 boomzap Virtual Office

I’ve been in Boomzap for a year now, and have comfortably settled into the virtual office lifestyle. Sometimes people come

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Industry 

Working Nowhere and Everywhere

July 24, 2008February 14, 2017 boomzap Virtual Office

Working Nowhere and Everywhere The Zen of Running a Mobile, Virtual Game Development Studio By Christopher Natsuume   Boomzap is

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Boomzap Entertainment is a virtual game development studio founded in 2005. We have developed and released over 45 games on various platforms such as PC, Mac, Wii, iPad, iPhone, and Android.

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