Last Regiment Dev Blog #28 – Daily Unit Testing
We’ve been doing our week of focused playtest sessions for Last Regiment, going through every unit, power, trait, and terrain one by
Read moreWe’ve been doing our week of focused playtest sessions for Last Regiment, going through every unit, power, trait, and terrain one by
Read moreThis is our last dev update of the year for Last Regiment. Most of the week was spent fixing bugs and addressing
Read moreTwo weeks ago, we went to two conferences in Manila! First was Gamefest, a game development summit with speakers from both
Read moreWe had to shift our schedule because of ESGS, so for today’s Last Regiment update we have three weeks worth of
Read moreThis week we’ll talk about some of the challenges we face as developers. How do we make our fantasy game
Read moreIt’s been a while since our last update (more than a month actually!) but while Chris is away, the rest
Read moreWe spent the last two weeks working on two really big parts of Last Regiment: the game flow and the
Read moreIn the past week we’ve started getting more questions about how Last Regiment is going and what plans we have
Read more[Originally posted at the Last Regiment blog] Hey blog readers! We had our first dev stream for this game and it means
Read more[Originally posted on Kickstarter] Hey everyone! We are counting down the days to the release of The Stoneborne DLC! Next
Read moreHey everyone! We’ve been broadcasting our playtest sessions of the Stoneborne campaigns daily this week. Though we’ve had some technical
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