Last Regiment Dev Blog #10 – On Data Management and What We’ve Changed So Far
Aside from our progress based on the discussion two weeks ago, today on the Last Regiment dev stream we shared some
Read moreAside from our progress based on the discussion two weeks ago, today on the Last Regiment dev stream we shared some
Read moreIs this fun? Do we like this? Are we happy with this? Lately we’ve been receiving feedback from the people
Read moreIt’s been a while since our last update (more than a month actually!) but while Chris is away, the rest
Read moreWe spent the last two weeks working on two really big parts of Last Regiment: the game flow and the
Read moreIn the past week we’ve started getting more questions about how Last Regiment is going and what plans we have
Read more[Originally posted on the Last Regiment dev blog] How do we make a game from nothing to something? We use a bunch
Read moreMy interview with streamer JackWolfGaming while playing a game of Legends of Callasia!
Read moreGreat stuff about running Boomzap, building Legends of Callasia, and living the life of a (still) young indie game dev.
Read moreA quick interview we did with IndieGamesAsia.biz – who are good people, and have been really supportive of us. As
Read moreFrom the vaults… this is an interview I gave with Gabby Dizon about Boomzap. Lots of great info about how
Read more(Originally published on Gamasutra by our Lead Designer/Writer, Luna Cruz) Last November at the IGDA Leadership Forum, I gave
Read more